What kind of combat preview do you like in SRGPS?
FFT style - Exact damage, exact hit percentage, attack rider displayed, counterattack possibility
XCOM style - Damage estimate, hit and crit percentage, positive and negative modifiers as percentages
JA3 style - Exact damage, Imprecise attack accuracy, modifiers outlined but not detailed (no hit%)
Fire Emblem Style - Exact damage, exact hit percentage, full effect of counterattacks spelled out
Other